Jogos Digitais
Periódicos Online
- (IN)SECURE MAGAZINE
- ADVANCED COMPUTING: An International Journal (ACIJ)
- ADVANCED ENGINEERING INFORMATICS
- ADVANCES IN ENGINEERING SOFTWARE
- ADVANCES IN MULTIMEDIA
- ARKADE
- ARTEFACTUM – REVISTA DE ESTUDOS DAS LINGUAGENS DA ARTE E DA TECNOLOGIA
- BULETINUL INSTITUTULUI POLITEHNIC DIN IAŞI
- CADERNOS DE INFORMÁTICA
- COMPUTER NETWORKS
- CONTROLE & AUTOMAÇÃO
- DATA & KNOWLEDGE ENGINEERING
- E-INFORMATICA SOFTWARE ENGINEERING JOURNAL (EISEJ)
- ELECTRONIC COMMUNICATIONS OF THE EASST
- ENGENHARIA DE COMPUTAÇÃO EM REVISTA
- ENGINEERING ANALYSIS WITH BOUNDARY ELEMENTS
- ENGINEERING LETTERS
- ENINEERING APPLICATIONS OF ARTIFICIAL INTELLIGENCE
- EXATAS ONLINE
- GAME STUDIES
- GAMES AND CULTURE
- HIPERTEXTUS REVISTA DIGITAL
- INFORMACIÓN TECNOLÓGICA
- INFORMATION TECHNOLOGY JOURNAL
- INTERNATIONAL JOURNAL OF ADVANCED RESEARCH IN COMPUTER SCIENCE AND SOFTWARE ENGINEERING (IJARCSSE)
- INTERNATIONAL JOURNAL OF DIGITAL MULTIMEDIA BROADCASTING
- INTERNATIONAL JOURNAL OF ELECTRONICS, COMPUTER AND COMMUNICATIONS TECHNOLOGIES (IJECCT)
- INTERNATIONAL JOURNAL OF ONLINE ENGINEERING (IJOE)
- INTERNATIONAL JOURNAL OF SOFT COMPUTING AND SOFTWARE ENGINEERING (JSCSE)
- JOGOS 80: A REVISTA ELETRÔNICA DO ENTUSIASTA DE VIDEOGAMES E MICROCOMPUTADORES CLÁSSICOS
- JORNAL SBC EM 3D INTERACTIVE SISTEMAS
- JOURNAL OF APPLIED COMPUTING RESEARCH
- JOURNAL OF COMPUTATIONAL SCIENCE
- JOURNAL OF INFORMATION SYSTEMS AND TECNOLOGY
- JOURNAL OF THEORETICAL AND APPLIED ELECTRONIC COMMERCE RESEARCH
- MCV: THE MARKET FOR COMPUTER & VIDEO GAME
- MICROELECTRONIC ENGINEERING
- NANO COMMUNICATION NETWORKS
- NETWORK SECURITY
- NEURAL NETWORKS
- NEUROCOMPUTING
- NINTENDO BLAST
- OPTICAL FIBER TECHNOLOGY
- OPTICAL SWITCHING AND NETWORKING
- PHYSICAL COMMUNICATION
- PLAYSTATION BLAST
- RCT – REVISTA CIÊNCIA E TECNOLOGIA
- RELIABILITY ENGINEERING & SYSTEM SAFETY
- REVISTA DE INFORMÁTICA APLICADA
- REVISTA DE INFORMÁTICA TEÓRICA E APLICADA – RITA
- REVISTA MACKENZIE DE ENGENHARIA E COMPUTAÇÃO
- SEMINA: CIÊNCIAS EXATAS E TECNOLÓGICAS
- SIGNIFICAÇÃO: Revista de Cultura Audiovisual
- SIMULATION PRACTICE AND THEORY Continua como: SIMULATION MODELLING PRACTICE AND THEORY
- TELÉMATIQUE
- THEORETICAL COMPUTER SCIENCE
- VIDA PLAYSTATION
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Jogos Digitais
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Periódicos Online
[/vc_column_text][vc_row_inner][vc_column_inner width=”1/2″][mk_custom_list style=”e1c7″]
- (IN)SECURE MAGAZINE
- ADVANCED COMPUTING: An International Journal (ACIJ)
- ADVANCED ENGINEERING INFORMATICS
- ADVANCES IN ENGINEERING SOFTWARE
- ADVANCES IN MULTIMEDIA
- ARKADE
- ARTEFACTUM – REVISTA DE ESTUDOS DAS LINGUAGENS DA ARTE E DA TECNOLOGIA
- BULETINUL INSTITUTULUI POLITEHNIC DIN IAŞI
- CADERNOS DE INFORMÁTICA
- COMPUTER NETWORKS
- CONTROLE & AUTOMAÇÃO
- DATA & KNOWLEDGE ENGINEERING
- E-INFORMATICA SOFTWARE ENGINEERING JOURNAL (EISEJ)
- ELECTRONIC COMMUNICATIONS OF THE EASST
- ENGENHARIA DE COMPUTAÇÃO EM REVISTA
- ENGINEERING ANALYSIS WITH BOUNDARY ELEMENTS
- ENGINEERING LETTERS
- ENINEERING APPLICATIONS OF ARTIFICIAL INTELLIGENCE
- EXATAS ONLINE
- GAME STUDIES
- GAMES AND CULTURE
- HIPERTEXTUS REVISTA DIGITAL
- INFORMACIÓN TECNOLÓGICA
- INFORMATION TECHNOLOGY JOURNAL
- INTERNATIONAL JOURNAL OF ADVANCED RESEARCH IN COMPUTER SCIENCE AND SOFTWARE ENGINEERING (IJARCSSE)
- INTERNATIONAL JOURNAL OF DIGITAL MULTIMEDIA BROADCASTING
- INTERNATIONAL JOURNAL OF ELECTRONICS, COMPUTER AND COMMUNICATIONS TECHNOLOGIES (IJECCT)
- INTERNATIONAL JOURNAL OF ONLINE ENGINEERING (IJOE)
- INTERNATIONAL JOURNAL OF SOFT COMPUTING AND SOFTWARE ENGINEERING (JSCSE)
[/mk_custom_list][/vc_column_inner][vc_column_inner width=”1/2″][mk_custom_list style=”e1c7″]
- JOGOS 80: A REVISTA ELETRÔNICA DO ENTUSIASTA DE VIDEOGAMES E MICROCOMPUTADORES CLÁSSICOS
- JORNAL SBC EM 3D INTERACTIVE SISTEMAS
- JOURNAL OF APPLIED COMPUTING RESEARCH
- JOURNAL OF COMPUTATIONAL SCIENCE
- JOURNAL OF INFORMATION SYSTEMS AND TECNOLOGY
- JOURNAL OF THEORETICAL AND APPLIED ELECTRONIC COMMERCE RESEARCH
- MCV: THE MARKET FOR COMPUTER & VIDEO GAME
- MICROELECTRONIC ENGINEERING
- NANO COMMUNICATION NETWORKS
- NETWORK SECURITY
- NEURAL NETWORKS
- NEUROCOMPUTING
- NINTENDO BLAST
- OPTICAL FIBER TECHNOLOGY
- OPTICAL SWITCHING AND NETWORKING
- PHYSICAL COMMUNICATION
- PLAYSTATION BLAST
- RCT – REVISTA CIÊNCIA E TECNOLOGIA
- RELIABILITY ENGINEERING & SYSTEM SAFETY
- REVISTA DE INFORMÁTICA APLICADA
- REVISTA DE INFORMÁTICA TEÓRICA E APLICADA – RITA
- REVISTA MACKENZIE DE ENGENHARIA E COMPUTAÇÃO
- SEMINA: CIÊNCIAS EXATAS E TECNOLÓGICAS
- SIGNIFICAÇÃO: Revista de Cultura Audiovisual
- SIMULATION PRACTICE AND THEORY Continua como: SIMULATION MODELLING PRACTICE AND THEORY
- TELÉMATIQUE
- THEORETICAL COMPUTER SCIENCE
- VIDA PLAYSTATION
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